Skip to main content
All CollectionsThe Science
Science Behind Culture Pro
Science Behind Culture Pro

This guide explains in detail how WeCP's Culture Pro works to ace at assessing cognitive abilities, personality and behavioral traits

Operator avatar
Written by Operator
Updated this week

Abstract: This document provides a methodological overview of WeCP's Culture Pro, a video-based psychometric assessment platform designed for the evaluation of non-cognitive (personality and behavioral tendencies) and cognitive constructs relevant to workplace performance. Culture Pro leverages interactive video scenarios and standardized scoring methodologies to assess candidates across a range of dimensions, offering a potentially more ecologically valid and less susceptible to response biases approach compared to traditional self-report measures. This paper outlines the assessment framework, detailing the administration of cognitive ability measures via multiple-choice questions and the innovative use of video-based psychometry for evaluating personality and behavioral traits. The rationale for utilizing video-based scenarios and the subsequent response evaluation process are discussed, emphasizing the potential to enhance the ecological validity and reduce certain forms of response distortion prevalent in traditional assessment formats.

Keywords: Video Assessment, Psychometrics, Cognitive Ability, Personality Assessment, Behavioral Assessment, Situational Judgment Tests, Response Bias, Ecological Validity.

1. Introduction

The effective evaluation of candidates for employment extends beyond the assessment of technical proficiencies. Success in modern organizational contexts increasingly relies on a complex interplay of cognitive abilities and non-cognitive attributes, including personality traits and behavioral tendencies. Traditional psychometric assessments, while offering valuable insights, often rely on self-report questionnaires, which can be susceptible to various forms of response bias (e.g., social desirability, acquiescence). Furthermore, the abstract nature of many traditional assessment items may lack ecological validity, potentially limiting the transferability of assessment results to real-world workplace behaviors.

WeCP's Culture Pro presents a novel approach to psychometric assessment by integrating video-based scenarios into the evaluation process. This methodology aims to enhance the ecological validity of assessments by simulating realistic workplace situations and capturing candidates' responses in a more dynamic and observable format. This document will detail the methodological framework of Culture Pro, focusing on the assessment of both cognitive and non-cognitive constructs.

2. Assessment Framework

Culture Pro employs a two-pronged assessment framework designed to comprehensively evaluate candidates across relevant cognitive and non-cognitive dimensions.

2.1. Assessment of Cognitive Abilities

Cognitive abilities, representing fundamental mental capacities crucial for information processing, problem-solving, and learning, are assessed via multiple-choice questions (MCQs). This format aligns with established methodologies for measuring constructs such as:

  • Logical Reasoning: MCQs designed to evaluate the ability to identify patterns, deduce conclusions from given information, and apply logical principles. Example: A series of geometric shapes is presented with a clear progression. Participants are asked to identify the next shape in the sequence. This assesses deductive reasoning and pattern recognition.

  • Critical Thinking: MCQs requiring the analysis of information, evaluation of arguments, and identification of assumptions or biases. Example: A short passage presenting two conflicting viewpoints on a business strategy is provided. Participants are asked to identify the logical fallacy in one of the arguments. This assesses analytical skills and the ability to evaluate evidence.

  • Verbal Reasoning: MCQs assessing comprehension, vocabulary, and the ability to understand relationships between words and concepts. Example: Participants are presented with an analogy (e.g., "Engineer is to Blueprint as Architect is to ____") and asked to select the word that best completes the relationship. This assesses verbal fluency and understanding of conceptual relationships.

  • Numerical Reasoning: MCQs evaluating the ability to interpret numerical data, perform calculations, and draw inferences from quantitative information presented in tables, graphs, or text. Example: A table showing sales figures for different product lines over several quarters is presented. Participants are asked to calculate the percentage increase in sales for a specific product line between two quarters. This assesses quantitative skills and the ability to interpret data.

The selection and design of MCQs adhere to established psychometric principles, including considerations for item difficulty, discrimination, and content validity. Statistical analyses are employed during test development to ensure the reliability and validity of the cognitive ability measures.

2.2. Assessment of Personality Traits and Behavioral Tendencies via Video-Based Psychometry

The core innovation of Culture Pro lies in its utilization of video-based psychometry for assessing personality traits and behavioral tendencies. This approach moves beyond traditional self-report measures by presenting candidates with interactive video scenarios depicting realistic workplace situations. Participants are then prompted to respond verbally, explaining their proposed actions, thoughts, or feelings in the given context.

This methodology aligns with the principles of situational judgment tests (SJTs), which are well-established in the field of organizational psychology for their ability to predict job performance. However, Culture Pro extends the traditional SJT format by incorporating video stimuli and eliciting open-ended video responses. This approach offers several potential advantages:

  • Enhanced Ecological Validity: Video scenarios can more realistically simulate the complexity and nuances of real-world workplace situations compared to textual descriptions. Example: A video scenario depicting a team meeting where two members are in disagreement, showcasing their non-verbal cues and communication styles, offers a richer context for assessment compared to a written description of the same scenario.

  • Reduced Susceptibility to Certain Response Biases: The interactive and dynamic nature of video responses may reduce the likelihood of deliberate faking or social desirability bias, as participants have less time to construct socially desirable responses compared to the more reflective nature of written questionnaires. Example: In a scenario requiring a quick decision, the spontaneous verbal response might reveal more about the candidate's natural inclination than a carefully considered multiple-choice answer.

  • Direct Observation of Behavioral Tendencies: Video responses allow for the direct observation of a range of behavioral cues, including verbal content, tone of voice, and potentially non-verbal behaviors (depending on the scoring methodology). Example: In a scenario where a candidate needs to deliver bad news, their tone of voice and choice of words can reveal their level of empathy and communication skills more effectively than a self-report item asking about their typical communication style.

The video-based psychometry component of Culture Pro typically involves scenarios designed to elicit responses relevant to various personality and behavioral constructs. While the specific constructs assessed can be customized based on client needs, examples include:

  • Teamwork and Collaboration: Scenarios depicting team projects, conflicts, or shared goals to assess cooperation, communication, and conflict resolution skills. Example: A video scenario shows a team struggling to meet a deadline due to a lack of coordination. Participants are asked how they would intervene to improve the team's performance.

  • Communication and Interpersonal Skills: Scenarios requiring the delivery of information, persuasion, or handling difficult conversations. Example: A video scenario presents a customer expressing dissatisfaction with a product or service. Participants are asked how they would address the customer's concerns.

  • Problem-Solving and Decision-Making: Scenarios presenting complex situations requiring analysis, evaluation of options, and the formulation of solutions. Example: A video scenario presents a business problem with limited information and multiple potential solutions. Participants are asked to explain their preferred course of action and the rationale behind it.

  • Adaptability and Resilience: Scenarios involving unexpected changes, setbacks, or ambiguous situations to assess the ability to adjust and cope with challenges. Example: A video scenario presents an unexpected change in project scope or resources. Participants are asked how they would adapt their plans and manage the situation.

  • Leadership Potential: Scenarios requiring influence, motivation, and the ability to guide or direct others. Example: A video scenario shows a team facing low morale. Participants are asked how they would motivate the team and improve their engagement.

3. Response Evaluation Methodology

The evaluation of responses in Culture Pro follows a structured methodology designed to extract meaningful insights from both the cognitive ability assessments and the video-based psychometry component.

3.1. Evaluation of Cognitive Ability Assessments

The evaluation of cognitive ability assessments is straightforward, with responses to MCQs being automatically scored as either correct or incorrect. Raw scores are typically converted to standardized scores (e.g., percentile ranks, z-scores) based on a relevant normative sample. Psychometric analyses, including item response theory (IRT) models, may be employed to further refine and calibrate the assessment items.

3.2. Evaluation of Video-Based Psychometry Responses

The evaluation of video responses involves a more nuanced process, focusing on the qualitative and quantitative analysis of the verbal content and potentially observable behaviors. The specific evaluation methodology can be tailored based on the constructs being assessed and the client's requirements, but generally involves the following stages:

  • Scenario-Specific Rubric Development: For each video scenario, a detailed scoring rubric is developed. This rubric outlines the specific behavioral dimensions being evaluated and provides clear criteria or anchors for rating the quality and appropriateness of the responses. These rubrics are grounded in relevant psychological theories and validated through expert review. Example: For a scenario assessing conflict resolution, the rubric might include dimensions such as "identifying the core issue," "proposing collaborative solutions," "demonstrating empathy," and "maintaining a professional demeanor," with specific behavioral indicators for each rating level.

  • Rater Training and Calibration: If human raters are involved in the evaluation process, rigorous training is conducted to ensure inter-rater reliability and minimize subjective bias. Calibration exercises, involving the rating of sample video responses and discussion of discrepancies, are employed to enhance consistency among raters.

  • Content Analysis: The verbal content of the video responses is systematically analyzed using techniques such as thematic analysis or content coding. This involves identifying recurring themes, keywords, and phrases relevant to the constructs being assessed. Example: In a scenario assessing teamwork, the frequency of words related to "collaboration," "support," and "shared goals" might be indicative of a stronger teamwork orientation.

  • Behavioral Observation (Optional): Depending on the assessment design and technological capabilities, observable behaviors such as tone of voice, facial expressions, and body language may be incorporated into the evaluation process. This can involve trained human raters or the application of automated video analysis techniques. Example: In a scenario requiring empathy, a genuine and concerned tone of voice might contribute to a higher rating on the empathy dimension.

  • Quantitative Scoring: The qualitative analyses are translated into quantitative scores for each relevant dimension based on the scoring rubric. These scores can then be aggregated to provide an overall profile of the candidate's personality and behavioral tendencies.

4. Distinction from Trait-Based Assessments (e.g., DISC)

It is important to note that while the evaluation process in Culture Pro shares similarities with methodologies used in trait-based assessments, such as those employing the DISC model, Culture Pro is not inherently limited to measuring specific pre-defined traits. Culture Pro's flexibility allows for the assessment of a wider range of behavioral competencies and skills relevant to specific job roles and organizational contexts. The focus is on observable behaviors and the application of skills within realistic scenarios, rather than simply categorizing individuals into fixed personality types. The customizable nature of the scenarios and scoring rubrics enables the assessment of context-specific behaviors that might not be directly captured by broad personality traits.

5. The Main Benefit of Video Psychometry Over MCQ-Based Psychometry Assessment Questions

The main benefit of video psychometry over MCQ-based psychometry assessment questions from a reliability standpoint lies in its ability to reduce response bias and improve the authenticity of responses, leading to more consistent and accurate measurement of underlying traits. Here's a breakdown of why this is the case, with definitions of key terms:


Reduced Social Desirability Bias

Definition: Social desirability bias is the tendency of respondents to answer questions in a manner that will be viewed favorably by others. It can take the form of over-reporting "good behavior" or under-reporting "bad behavior."

  • MCQs: Individuals taking MCQ tests might consciously or unconsciously choose answers they believe are socially acceptable or desirable, rather than reflecting their true thoughts, feelings, or behaviors. They understand the "correct" or "better" answers are being sought, leading to inflated scores on desirable traits and deflated scores on undesirable ones.

  • Video: Presenting realistic scenarios and observing behavior in response to those scenarios can elicit more genuine reactions. Participants are less focused on selecting a pre-defined answer and more on reacting naturally to the situation. This makes it harder to consciously manipulate responses to appear more desirable because the focus is on their spontaneous behavior.


Minimized Demand Characteristics

Definition: Demand characteristics are cues in an experimental setting that communicate to participants the purpose of the study or expected behavior. Participants may then consciously or unconsciously alter their behavior to fit these expectations.

  • MCQs: The structure of MCQ questions can inadvertently signal what the test administrator is looking for, influencing how individuals respond. The questions themselves can prime certain thoughts or behaviors, leading to responses that are more about fulfilling the perceived demands of the assessment than reflecting genuine traits.

  • Video: Well-designed video scenarios can be more ambiguous and less leading, reducing the cues that might prompt specific responses. Participants are reacting to the situation itself, rather than trying to guess the test's intent. The focus is on their natural response within a context, making it less obvious what the "desired" outcome is.


Capturing Non-Verbal Cues and Behavioral Consistency

Definition: Non-verbal cues are aspects of communication that do not involve words, such as facial expressions, body language, tone of voice, and eye contact. Behavioral consistency refers to the extent to which an individual behaves similarly across different situations or over time.

  • MCQs: Rely solely on self-reported statements. They cannot capture non-verbal cues like facial expressions, body language, tone of voice, or the consistency of behavior over time. This reliance on self-reporting can be unreliable as individuals may not be fully aware of their own non-verbal signals or accurately recall their past behavior.

  • Video: Allows trained observers to assess these non-verbal cues and behavioral patterns. Observing how someone reacts in different situations presented in the video provides a richer and potentially more reliable picture of their personality, skills, or tendencies. Inconsistencies in behavior across different scenarios become apparent, which wouldn't be visible in static MCQ responses. For example, someone might say they are good at teamwork in an MCQ but display dominating or uncooperative behavior in a simulated team scenario in a video assessment.


Simulating Real-World Situations

Definition: This relates to ecological validity, which is the extent to which the findings of a research study are able to be generalized to real-life settings. In the context of assessment, it refers to how well the assessment reflects real-world situations.

  • MCQs: Often present abstract or hypothetical scenarios that might not resonate with participants or accurately reflect how they would behave in a real-world context. The artificial nature of choosing from pre-defined options can limit the expression of genuine behavior.

  • Video: Can simulate more realistic and dynamic situations that are closer to actual workplace scenarios or interpersonal interactions. This can lead to more predictive validity (how well the assessment predicts actual behavior) and consequently, greater reliability in assessing relevant traits. Observing how someone handles a simulated conflict or negotiation is likely a more reliable indicator of their actual abilities than their answer to a hypothetical MCQ.


Less Susceptible to Guessing and Random Responding

  • MCQs: Individuals can guess answers, especially if they are unsure. This introduces random error and reduces the reliability of the results. Furthermore, respondents might engage in "satisficing," choosing the first acceptable answer rather than carefully considering all options.

  • Video: Requires more active engagement and observation. While there might still be some level of interpretation involved, the nature of the assessment makes random or purely guesswork responses less likely. Participants are actively responding to the situation presented, making it harder to simply pick an answer without engagement.

References to study:

6. Conclusion

WeCP's Culture Pro offers a methodologically sound and innovative approach to assessing candidates by integrating video-based psychometry with traditional cognitive ability measures. The use of interactive video scenarios enhances the ecological validity of the assessment and potentially reduces susceptibility to certain forms of response bias. The structured evaluation process, involving detailed scoring rubrics, rater training (if applicable), and content analysis, ensures a systematic and objective assessment of candidates' responses. By focusing on observable behaviors and the application of skills within realistic contexts, Culture Pro provides a valuable tool for organizations seeking to gain a more comprehensive and nuanced understanding of their potential hires, ultimately contributing to more effective talent acquisition and improved workforce performance. Future research should focus on further validating the predictive validity of Culture Pro across various job roles and industries, as well as investigating the impact of different video scenario designs and scoring methodologies on assessment outcomes.

Did this answer your question?